One of the best parts about Core is the ability to create and share what we make as templates for ourselves and others to download.
Think of a template as a package of things you made, exactly the way you made them.
You could make a palm tree that drops coconuts when a player walks up to it, and by turning the scripts and objects that make this palm tree into a template, you can share this with anyone so they can make their own palm tree forests!
To get started learning how to make templates in Core, check out our Templates tutorial!
Related Articles
Using Core Editor
The Core Editor is the ultimate game development platform for everyone to create, share, and play games and content. To first learn how to use the Core Editor, we recommend starting with our Introduction to the Core Editor tutorial. From there, we ...
Publishing Items and Content
Games are not the only thing you can create and share with others in Core. Created a devastating weapon for your game? Made a stack of pancakes to be placed on a table? Have an entire map or level you’d like others to be able to use? You can share ...
Import My Own Models, Meshes, or Assets
You can create almost anything you can imagine using the robust modeling and object creation systems in the Core Editor. Simply kitbash pre-made objects and assets provided by Core's development team. There's enough variety in assets and options ...
Gambling or Casino Style Games
Gambling or casino-style gaming using Core Points or real money is not permitted. All social casino-type games should be fair, not biased toward the creator, and prominently disclose information about the relative rarity or likelihood of obtaining ...
Collaborate On Projects With Different Creators
Though Core does not have simultaneous creation and development functionality, collaboration with other creators is HIGHLY encouraged. It is the heart and soul of a project to collaborate with different creators as you can see in our Discussion of ...